Racing Game Framework: Fully modifiable race track system with start and finish line, waypoints; basic scoring system for multiple racers, fully operational, physics-enabled vehicles and racing environments of all variety using the latest Unity physics.
Integrate 3D Models from Top Unity Asset Store Brands: Developers can license 3D models from our official Unity Asset Store partners Dexsoft, Gaia, and award-winning parametric modeler Archimatix, then integrate this content into their Sinespace-based games and apps.
Build once, run anywhere: Scenes instantly and automatically optimized to run on Mac, Linux and Windows, along with WebGL, Oculus, Vive, and Windows Mixed Reality. (iOS, Android, and consoles in pipeline.) All games created in Sinespace are fully compatible with Unity, so developers can easily port them as standalone games to iOS, Android, PC/Mac, and consoles.
Powerful Storytelling Tools: Powerful quest, levels, and storytelling system allowing you to build cutscenes, quests and more.
Real Scripting Languages: Write scripts in Lua or C# (coming soon), using a sensible, powerful API designed to enable what you actually want to do.
High local concurrency: Supports 100+ users at 60 FPS in a single contiguous space.
Multiplayer game development toolkit: User profiles, characters, and inventories, private player homes, extensive character customization tools, gestures, power-ups, NPCs, weapons, vehicles, pets, VOIP, chat, in-game email, comprehensive support and modding tools.
IP protection: Manual review team constantly monitoring the store for pirated material.
Built-in monetization: IAP sales through App Store-like revenue share; in-game marketplace to sell your content to all Sinespace players. (See revenue stats below.)
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