Synty Studios is the highest selling merchant on the Unity Asset Store. They have migrated over 9000 items of their content into the Sinespace marketplace; you can find full avatars, furniture, buildings and outfits in their store.
Lex4Art specialises in making high-quality textures and models and now he is adding his items to Sinespace for gamers to enjoy. You can find 160 different lights and materials in their store.
Dexsoft specialise in creating high-quality and beautiful 3D models. With a library of over 10,000 assets at 3dmodels-textures.com and Unity Asset Store, Dexsoft has now converted his static vehicles into drivable vehicles for players in Sinespace.
Thanks to Unity and Sine Wave, if you’re a publisher on the Unity Asset Store, your content can be automatically imported into a new Sinespace store. If you’d prefer to do it yourself, our SDK has several bulk import tools to help you out – we’d be happy to show you how.
The Sinespace marketplace is curated and monitored for IP infringements. Content for sale in the platform is guarded against unauthorised resale or ripped assets.
Your content will be uploaded under your chosen brand name, making it easier for gamers and fans to find your latest products and new releases.
All your content will be processed to support across all platform, VR, PC, MAC, Android and IOS ( in Alpha) and consoles in future.
Sinespace is built on Unity 3D by a veteran dev team that’s been working with Unity since 2008. We became an official Asset Store Partner with Unity during GDC 2019 (announced at Unity’s HQ in San Francisco). Sinespace and Unity are now collaborating to automate pushing content from the Asset Store directly into the Sinespace marketplace, where these items can be bought and used by players as in-app purchases.
If you’re interested in building original content entirely for the Sinespace platform, we provide an extensive range of tools and features to make it fast and easy to build complex scenes, vehicles, games, clothing, avatars, characters and more. If you want a guided tour of the platform – please contact us, we’d be happy to arrange one.
Creators who sign up with the Sinespace program get help bringing their existing content into the Sinespace store – including the use of automated tools which can import your existing content for you.
You can use your new Sinespace account to log into the Sinespace world, chat with fans in-games, and watch live sales data on the Sinespace merchant dashboard.
Similar to Unity Asset Store sales, creators get a 70/30 revenue split of profits from their sales in Sinespace.
Simply request payment via your PayPal account or direct wire transferfrom the Curator portal.
Sinespace is currently in late beta, generating $16 per month in revenue from each spending user. Over the coming six months, we are working with creators to scale up the content library, including through this partnership with Unity and the Asset Store team. In January 2020, we plan to scale up marketing spend and launch Sinespace on major game and social media platforms. Creators should expect a relatively modest amount of revenue in 2019, with monthly revenue scaling up dramatically over the course of 2020.
Sinespace’s own support team takes care of support for items sold through our marketplace. You can still message customsers (all usernames are visible in transaction histories) and solicit feedback and the opportunity exists to build a relationship with customers and develop a consumer facing brand and a community around your products. Or you can allow Sinespace to handle all the customer engagement and just let your products speak for themselves!
Yes, you can remove your content from the Sinespace store at any time. But please note, we cannot undo past sales – existing customers will retain the rights to use their purchase. When developers upload content to the Sinespace store the intellectual property remains 100% in the hands of the developer, with no implied or actual change in ownership.