Unity Asset Store Program

Unity is collaborating with Sinespace to create a new marketplace for consumers who want to play with all the great content in the Asset Store in an open world sandbox space. We’re launching a new program to help you bring your content to a whole new market without extra fuss.

Features

FAQs

What’s Sinespace’s relationship with Unity?

Sinespace is built on Unity 3D by a veteran dev team that’s been working with Unity since 2008. We became an official Asset Store Partner with Unity during GDC 2019 (announced at Unity’s HQ in San Francisco). Sinespace and Unity are now collaborating to automate pushing content from the Asset Store directly into the Sinespace marketplace, where these items can be bought and used by players as in-app purchases.

What opportunities exist for creators in Sinespace?

If you’re interested in building original content entirely for the Sinespace platform, we provide an extensive range of tools and features to make it fast and easy to build complex scenes, vehicles, games, clothing, avatars, characters and more. If you want a guided tour of the platform – please contact us, we’d be happy to arrange one.

What do Unity Asset Store creators get by signing up with Sinespace?

Creators who sign up with the Sinespace program get help bringing their existing content into the Sinespace store – including the use of automated tools which can import your existing content for you.
You can use your new Sinespace account to log into the Sinespace world, chat with fans in-games, and watch live sales data on the Sinespace merchant dashboard.
Similar to Unity Asset Store sales, creators get a 70/30 revenue split of profits from their sales in Sinespace.

How do I cash out my Sinespace sales?

Simply request payment via your PayPal account or direct wire transferfrom the Curator portal.

What’s Sinespace’s roadmap?

Sinespace is currently in late beta, generating $16 per month in revenue from each spending user. Over the coming six months, we are working with creators to scale up the content library, including through this partnership with Unity and the Asset Store team. In January 2020, we plan to scale up marketing spend and launch Sinespace on major game and social media platforms. Creators should expect a relatively modest amount of revenue in 2019, with monthly revenue scaling up dramatically over the course of 2020.

Do I need to deal with Sinespace customers?

Sinespace’s own support team takes care of support for items sold through our marketplace. You can still message customsers (all usernames are visible in transaction histories) and solicit feedback and the opportunity exists to build a relationship with customers and develop a consumer facing brand and a community around your products. Or you can allow Sinespace to handle all the customer engagement and just let your products speak for themselves!

Can I withdraw my content from the Sinespace store?

Yes, you can remove your content from the Sinespace store at any time. But please note, we cannot undo past sales – existing customers will retain the rights to use their purchase. When developers upload content to the Sinespace store the intellectual property remains 100% in the hands of the developer, with no implied or actual change in ownership.